Developing “Polymath Minds” with Tinkering Computational Thinking, and Robotics

The University of Oxford forecasts that in the next 20 years as many
as 47 percent of jobs around the globe will become completely automated. Meanwhile, predictions on the number of connected devices that will be in use by 2020 as part of the Internet of Things vary from 20 billion to 75 billion.

Because of this proliferation of Computers, Apps and Robotics, there’s a growing anxiety about the increasing role of artificial intelligence and computers, in particular, whether machines will make workers obsolete. Understanding what computers can and can’t do is fundamental in addressing these anxieties. Schools and teachers from all disciplines need to teach students how to remodel the technological world around them, we can help them become creators rather than just consumers of technology.

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Program Objectives

This expert educator professional development workshop aims to provide school principals/managers, educational curriculum consultants and master trainers of private High School and Lyceums with the latest state of the art tools, platforms and educational pedagogies that will fully support them to acquire the following types of knowledge, skills and attitude-related objectives:

Knowledge-related objectives

  • Understand the remixing |reusing theory as a powerful methodology and classroom instruction for engaging students to excel.
  • Comprehend the effects of the global competitiveness in teaching and learning
  • Realize that today’s students need to become polymath minds if they want to connect, compete and excel on a global market scale.
  • Review full demos of Curricula for NXT, TETRIX of Hummingbird Robotics and Platforms so that to understand how to best integrate them in the learning plans and instruction.

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